project01:Frontpage
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==Summary== | ==Summary== | ||
− | + | The part assigned to our group is a stairs, a challenging component. The start of the design process was strong. Lots of ideas and even more enthusiasm. The first ideas we had started with the principles of a wall. However our brief was to do a stairs, so on day 2 we hit a wall. | |
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The strong points from the first idea we agreed upon were to allow vertical movement in two directions and obtain a high adaptability. The stairs would be able to reconfigure into a desk, chair, bed and even a shelter. On the second day of the workshop the decision was made that we should not make a component that would transform into a stairs, but the other way around. Also the amount of configurations we tried to achieve was too much for the time frame for this workshop. | The strong points from the first idea we agreed upon were to allow vertical movement in two directions and obtain a high adaptability. The stairs would be able to reconfigure into a desk, chair, bed and even a shelter. On the second day of the workshop the decision was made that we should not make a component that would transform into a stairs, but the other way around. Also the amount of configurations we tried to achieve was too much for the time frame for this workshop. | ||
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The advantages of this set up is that it allows each component to rotate 180 degrees relating to the surrounding components. Because of this, the system is able to create an indoor landscape amongst which a stairs. Because we chose to only allow movement in X and Z plane, the connections in the Y plane had to be very rigid, that is where the tank-thread like design came into play. | The advantages of this set up is that it allows each component to rotate 180 degrees relating to the surrounding components. Because of this, the system is able to create an indoor landscape amongst which a stairs. Because we chose to only allow movement in X and Z plane, the connections in the Y plane had to be very rigid, that is where the tank-thread like design came into play. | ||
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==Connections== | ==Connections== |
Revision as of 16:46, 28 February 2013
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