project05:Frontpage

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== '''EXTENDING AFFORDANCES''' ==
 
  
Exploring possibilities and alternative uses of a facade we explore its affordances, this is an interesting term:  
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'''''an affordance''''' is a quality of an object, or an environment, which allows an individual to perform an action. For example, a knob affords twisting, and perhaps pushing, while a cord affords pulling.
 
  
'''By integrating capacities usually associated with other elements we are extending the affordances of an object i.e. "facade".'''
 
  
'''Affordances and Design
 
'''
 
In the world of design, the term "affordance" has taken on a life far beyond the original meaning. It might help if we return to the original definition.
 
  
The word "affordance" was originally invented by the perceptual psychologist J. J. Gibson (1977, 1979) to refer to the actionable properties between
 
the world and an actor (a person or animal). To Gibson, affordances are a relationship. They are a part of nature: they do not have to be visible,
 
known, or desirable. Some affordances are yet to be discovered.(http://www.jnd.org/dn.mss/affordances_and.html)
 
  
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== FACADE, FURNITURE,HYPER-TRANSFORMATION ==
 
  
The critical factor which distinguishes a facade from any other building element is the exterior ELEMENTS. How can these exterior elements be explored to and taken as the main parameters to create your hyper cell? In what way can the facade be part of a functional furniture system?
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[[File:floor configuration.jpg|800px]]
Shall it function as an internal piece of furniture, external... or both ?
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The Facade element consists of a series of square box elements attached to eachother by means of a 90degree hinge. By means of rotation and translation transformations, the facade system is abel to expand by 41% of the original, while also creating opening for lighting and ventilation. Furthermore in the interior spaces the facade system offers a mlultitude of furniture functions such as shelving, lounge seating and dining/working table. 
 
  
  
<html>
 
  
<iframe width="800" height="600" src="http://www.youtube.com/embed/VQmtPJcJDxc" frameborder="0" allowfullscreen></iframe>
 
  
  
</html>
 
  
==Connections==
 
[[project01:frontpage|01NAME]], [[project02:frontpage|02NAME]]
 
  
<div style="height:152px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; overflow: hidden;">
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<div style="float:left; width: 270px; height 182px; margin-right:20px; border:0px;" align="center">
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[[File:G5 interactionWS 01.jpg|270px]]
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</div>
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<div style="float:left; width: 270px; height 182px; margin-right:20px; border:0px;" align="center">
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[[File:G5 PCWS 02.jpg|270px]]
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</div>
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<div style="float:left; width: 270px; height 182px; border:0px;" align="center">
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[[File:G5_Series_components_01.jpg|270px]]
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[[File:DoorFINAl.gif|800px]]
</div>
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</div>
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[[File:gr5 render exterior correct1.jpg|800px]]
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[[File:gr5 Render exterior correcte2.jpg|800px]]
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<comments />
 
<comments />

Revision as of 13:30, 4 May 2013

G5 sowhatelsedoyoudobesidetalk 01.jpg


Group members

author(s): Ana Anton, Elisabeth Travlou, Evita Pronk, Karolos Michailidis, Matthew Tanti, Qiushi Wu, Serban Bodea, Vasiliki Koliaki


Gr5 pes01.jpg Gr5 pres020.jpg Gr5 pres04.jpg Gr5 pres03.jpg Gr5 pres02.jpg Gr5 pres07.jpg Gr5 activity parameters.jpg Gr5 pres08.jpg Gr5pres 09.jpg Gr5 pres 10.jpg



Gr5Pres11.jpg Gr5Pres12.jpg Gr5Pres13.jpg Gr5Pres14.jpg Gr5Pres15.jpg Gr5Pres16.jpg Gr5Pres17.jpg Gr5Pres18.jpg Gr5Pres19.jpg Gr5Pres20.jpg Gr5Pres21.jpg Gr5Pres22.jpg Gr5Pres23.jpg Gr5Pres24.jpg Gr5Pres25.jpg Materialisation of bone for wiki.jpg Gr5Pres29.jpg


Floor configuration.jpg

Gr5 pres 28.jpg Gr5 pres 27.jpg






906630 398506050256424 522041804 o.jpg



DoorFINAl.gif


Gr5 pres 26.jpg GIF FINAL-SECTION.gif

GIf-Interior-Final.gif

Gr5 rand.jpg Gr5 rand 2.jpg G5 NIGHT interior.jpg Gr5 rendering 1.jpg Garden perspective.jpg Gr5 render exterior correct1.jpg Gr5 Render exterior correcte2.jpg



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