project06:Studio

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(Room Perception)
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== Room Perception ==
 
== Room Perception ==
  
<b> Perception Physical </b>
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<center><b> Perception Physical </b> </center>
 
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[[File:Example.jpg|100px]]
 
[[File:Example.jpg|100px]]

Revision as of 16:59, 14 March 2013

Analyse

Room Perception

Perception Physical

Example.jpg
Shape of the room straight/curved walls/rooms. Open doors

Perception Colour


Example.jpg

Avoid color contrasts in walls
Use colors of outer space in interior to decrease physical boundary
Use same colors for walls/floors in adjacent spaces
Use cool colors to make walls visually further away
If you use prints, make them smaller than usual --> maybe small components ?


Perception motion


Example.jpg
Infinite routes through building(s)
Lines in line with motion / lines vertical to moving direction

Perception light


Use as many natural lights as possible

Perception of furniture in a place


Leave room between furniture and floor/wall
Use little details Use of mirrors


Environmental Housing


Shared Housing

Personal tools