project06:Studio

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== <font size= 5 color=darkblue> Presentation II </font> ==
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[[Image:COVER House+Logo.jpg|800px]]
<center><b> Hyperbody concept </b> </center>
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<hr>
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[[File:Presentation21.jpg|800px]]
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[[File:Presentation22.jpg|800px]]
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[[File:Presentation29.jpg|800px]]
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<br>
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<hr>
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==Group members==
  
<br>
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author(s): [[User:Daan|Adriaan Kees van Gool]], [[User:Léon|Léon Spikker]], [[User:M.N.B.|M.N.B. Valk]], [[User:Mallika|Mallika Arora]], [[User:Mikal|Mikal Papež]], [[User:Sarah|Sarah J. Roberts]], [[User:Wessel|Wessel van Beerendonk]]
<br>
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== <font size= 5 color=darkblue> Shared Housing </font> ==
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==UR House Video==
<center><b> Statistics of prospective inhabitants </b> </center>
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<hr>
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[[File:Moded Page 1.jpg|800px]]
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[[File:Moded Page 2.jpg|800px]]
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<br>
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<hr>
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<br>
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<center><youtube width="850" height="508">aX6Ae9vb0ek</youtube></center>
<br>
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Video of working 1:1 prototype soon!
  
  
<br>
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[[Image:PresentationSlides-01.jpg|800px]]
<br>
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== <font size= 5 color=darkblue> Concept </font> ==
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<center><b> User2Apartment </b> </center>
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<hr>
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[[File:Group6_(1).jpg|800px]]
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[[File:Group6_(2).jpg|800px]]
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[[File:Group6_(3).jpg|800px]]
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[[File:Group6_(4).jpg|800px]]
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[[File:Group6_(5).jpg|800px]]
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{{#slideshow:
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  <div>[[Image:Group6_(6).jpg|800px]]</div>
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  <div>[[Image:Group6_(7).jpg|800px]]</div>
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  <div>[[Image:Group6_(8).jpg|800px]]</div>
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  <div>[[Image:Group6_(9).jpg|800px]]</div>
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  <div>[[Image:Group6_(10).jpg|800px]]</div>
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  |id=bar sequence=forward transition=cut refresh=400
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  }}
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[[File:Group6_(11).jpg|800px]]
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[[File:Group6_(12).jpg|800px]]
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[[File:Group6_(13).jpg|800px]]
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[[File:Group6_(14).jpg|800px]]
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<br>
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<hr>
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Text
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== <font size= 5 color=darkblue> Room perception </font> ==
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==Concept==
  
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UR House aims to provide all the comfort and functionality of a 100 m2 apartment in a 50 m2 space. Normally houses specify locations for different activities. We aim to use the same location for different activities by creating spaces only when they’re needed. To accomplish this flexibility, UR House interacts with users to continuously translate their needs into an optimized layout.
  
<center><b> Perception Colour</b> </center>
 
<hr>
 
  
  
<div style="height:152px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; overflow: hidden;">
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[[Image:PresentationSlides-02 copy.jpg|800px]]
<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
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[[File:1-lowcontrastwall.jpg|270px]]
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</div>
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<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
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[[File:0 use of naturecolors from view.jpg|270px]]
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</div>
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<div style="float:left; width: 270px; height 152px; border:0px;" align="center">
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[[File:5- linke colors adjacent rooms.jpg|270px]]
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</div>
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</div>
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<div style="height:152px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; overflow: hidden;">
 
<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
 
[[File:7 use cool colors makes room bigger.jpg|270px]]
 
</div>
 
<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
 
[[File:9 If you use prints, make them smaller.jpg|270px]]
 
</div>
 
<div style="float:left; width: 270px; height 152px; border:0px;" align="center">
 
[[File:5- linke colors adjacent rooms.jpg|270px]]
 
</div>
 
</div>
 
  
Avoid color contrasts in walls <br>
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==Flexible Components==
Use colors of outer space in interior to decrease physical boundary <br>
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Use same colors for walls/floors in adjacent spaces <br>
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Use cool colors to make walls visually further away <br>
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If you use prints, make them smaller than usual --> maybe small components ? <br>
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An apartment which adapts in real time to user preferences requires transformable boundaries and facilities. Interior boundaries (room dividers) and exterior boundaries (envelope) must also have the capacity to appear and disappear spontaneously. We have thereby designed a transformable wall component that can move anywhere and provide furniture when desired.
  
<center><b> Perception light </b></center>
 
<hr>
 
  
<div style="height:152px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; overflow: hidden;">
 
<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
 
[[File:2 use natural light.jpg|270px]]
 
</div>
 
<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
 
[[File:light1.jpg|270px]]
 
</div>
 
</div>
 
  
<hr>
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[[Image:PresentationSlides-03 copy.JPG|800px]]
Use as many natural lights as possible <br>
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<center><b> Perception of furniture in a place</b></center>
 
<hr>
 
  
  
<div style="height:152px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; overflow: hidden;">
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==Static Components==
<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
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[[File:3 furniture with legs enlarge the room.jpg|270px]]
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</div>
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<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
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[[File:8 Get rid of unneeded details.jpg|270px]]
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</div>
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<div style="float:left; width: 270px; height 152px; border:0px;" align="center">
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[[File:11 Use of mirrors.jpg|270px]]
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</div>
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</div>
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<div style="height:152px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; overflow: hidden;">
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A comprehensive analysis of user activities required a division between flexible and fixed activities. While the flexible components can support most activities in the household, three static components have been introduced to serve the rest. These units contain elements that would not fit, or would not be useful in a moving wall component.
<div style="float:left; width: 270px; height 152px; margin-right:20px; border:0px;" align="center">
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[[File:4- organise the storage efficient and store (further) away unneeded.jpg|270px]]
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</div>
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</div>
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<hr>
 
Leave room between furniture and floor/wall <br>
 
Use little details
 
Use of mirrors
 
Place storage where it belongs (put some stuf further away than others)
 
  
  
<center><b> Environmental Housing </b></center>
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[[Image:PresentationSlides-04 copy.JPG|800px]]
<hr>
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[[File:Natural environment 1.jpg|100px]]
 
[[File:Natural environment 2.jpg|100px]]
 
[[File:Natural environment 3.jpg|100px]]
 
[[File:Natural environment 4.jpg|100px]]
 
[[File:Natural environment 5.jpg|100px]]
 
[[File:Natural environment 6.jpg|100px]]
 
[[File:Natural environment 7.jpg|100px]]
 
[[File:Natural environment 8.jpg|100px]]
 
[[File:Natural environment 9.jpg|100px]]
 
[[File:Natural environment 10.jpg|100px]]<hr>
 
<br>
 
<br>
 
  
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==Combined Components==
  
<center><b> Perception - Visual Infinity </b></center>
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Combining the static and the flexible units results in a dynamic floor plan that can transform to fit any user desires. Space is negotiated between neighboring apartments to maximize usable area and create shared community zones. UR House can adapt to changes in lifestyle by re-materializing by the minute, hour, day, week, month, or year.  
<hr>
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[[File:Fractal kaliedoscope 1.jpg|100px]]
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[[File:Fractal kaliedoscope 2.jpg|100px]]
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[[File:Fractal kaliedoscope 3.jpg|100px]]
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[[File:Fractal kaliedoscope 4.jpg|100px]]
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[[File:Fractal kaliedoscope 6.jpg|100px]]
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[[File:Fractal kaliedoscope 7.jpg|100px]]
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[[File:Fractal kaliedoscope 8.jpg|100px]]
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<hr>
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<br>
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<br>
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<center><b> Perception - Spatial Infinity </b></center>
 
<hr>
 
  
<center><b> Perception motion </b> </center>
 
<hr>
 
[[File:infinite.jpg|100px]]
 
[[File:infinite2.jpg|100px]]
 
[[File:15 open doors.jpg|100px]]
 
[[File:lines.jpg|100px]]
 
[[File:Infinite Fluidity 1.jpg|100px]]
 
[[File:Infinite Fluidity 2.jpg|100px]]
 
[[File:Infinite Fluidity 3.jpg|100px]]
 
[[File:Infinite Fluidity 4.jpg|100px]]
 
[[File:Infinite Fluidity 5.jpg|100px]]
 
[[File:Infinite Fluidity 6.jpg|100px]]
 
[[File:Infinite Fluidity 7.jpg|100px]]<hr>
 
<br>
 
<br>
 
  
<center><b> Perception - Virtual Infinity through Post Indexical projected Fluidity </b></center>
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[[Image:PresentationSlides-05 copy.JPG|800px]]
<hr>
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[[File:Screen projection 1.jpg|100px]]
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[[File:screen projection 2.jpg|100px]]
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[[File:screen projection 3.jpg|100px]]
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==User Input==
[[File:screen projection 4.jpg|100px]]
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[[File:screen.jpg|100px]]<hr>
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Users have the freedom to select from a range of customized activities through a smartphone app. The system then evaluates which other activities are being performed in the current moment and suggests several options for the position, spatial shape, and degree of privacy for the activity. Once the user selects their preference, the space is created in real time.  
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[[Image:PresentationSlides-06 copy.JPG|800px]]
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==Prototype==
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 +
To prove the feasibility of this concept a one-to-one prototype was developed. Seven linked units show the functionality of the flexible components by transforming into two distinct modes: a public seating arrangement and a private work/study space. While the units in the public lounge are aligned, the units of the work/study space are curled into a semi-circle. The prototype provides a table, four chairs, and two storage shelves. User input directly controls the panel configurations. The graphical user interface allows for control over individual actuators within the units. The spatial and financial constraints for this prototype allowed for a small section of the entire apartment to be built by June 28th, 2013 with limited functionality; all seven units are scheduled for completion by July 7th, 2013.
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This page will be updated 5/7/2013 with additional images and videos.
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==Sponsors==
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[[File:A3_pixels_LINAK.jpg|280px]]
 
<br>
 
<br>
 
<br>
 
<br>
  
<center><b> Perception - Physical infinity through Boundary dissolution </b></center>
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<hr>
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[[File:A3_pixels_TAKE_A_BYTE.jpg|280px]]
[[File:Surface dissolving.jpg|100px]]<hr>
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<br>
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==Process and workshops==
<br>
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 +
<div style="height:30px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; border: 0px;">
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<div style="float:left; width: 160px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
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[[project06:Frontpage|'''Process''']]
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</div>
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<div style="float:left; width: 160px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
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[[project20:Roboticresults|'''Robotic Fabrication''']]
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</div>
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<div style="float:left; width: 160px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
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[[project06:Interactions|'''Interaction Design''']]
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</div>
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<div style="float:left; width: 160px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
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[[project06:Workshop_6|'''Physical Computing''']]
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</div>
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</div>

Latest revision as of 13:05, 29 June 2013

COVER House+Logo.jpg

Contents

[edit] Group members

author(s): Adriaan Kees van Gool, Léon Spikker, M.N.B. Valk, Mallika Arora, Mikal Papež, Sarah J. Roberts, Wessel van Beerendonk


[edit] UR House Video

Video of working 1:1 prototype soon!


PresentationSlides-01.jpg

[edit] Concept

UR House aims to provide all the comfort and functionality of a 100 m2 apartment in a 50 m2 space. Normally houses specify locations for different activities. We aim to use the same location for different activities by creating spaces only when they’re needed. To accomplish this flexibility, UR House interacts with users to continuously translate their needs into an optimized layout.


PresentationSlides-02 copy.jpg


[edit] Flexible Components

An apartment which adapts in real time to user preferences requires transformable boundaries and facilities. Interior boundaries (room dividers) and exterior boundaries (envelope) must also have the capacity to appear and disappear spontaneously. We have thereby designed a transformable wall component that can move anywhere and provide furniture when desired.


PresentationSlides-03 copy.JPG


[edit] Static Components

A comprehensive analysis of user activities required a division between flexible and fixed activities. While the flexible components can support most activities in the household, three static components have been introduced to serve the rest. These units contain elements that would not fit, or would not be useful in a moving wall component.


PresentationSlides-04 copy.JPG


[edit] Combined Components

Combining the static and the flexible units results in a dynamic floor plan that can transform to fit any user desires. Space is negotiated between neighboring apartments to maximize usable area and create shared community zones. UR House can adapt to changes in lifestyle by re-materializing by the minute, hour, day, week, month, or year.


PresentationSlides-05 copy.JPG


[edit] User Input

Users have the freedom to select from a range of customized activities through a smartphone app. The system then evaluates which other activities are being performed in the current moment and suggests several options for the position, spatial shape, and degree of privacy for the activity. Once the user selects their preference, the space is created in real time.



PresentationSlides-06 copy.JPG


[edit] Prototype

To prove the feasibility of this concept a one-to-one prototype was developed. Seven linked units show the functionality of the flexible components by transforming into two distinct modes: a public seating arrangement and a private work/study space. While the units in the public lounge are aligned, the units of the work/study space are curled into a semi-circle. The prototype provides a table, four chairs, and two storage shelves. User input directly controls the panel configurations. The graphical user interface allows for control over individual actuators within the units. The spatial and financial constraints for this prototype allowed for a small section of the entire apartment to be built by June 28th, 2013 with limited functionality; all seven units are scheduled for completion by July 7th, 2013.

This page will be updated 5/7/2013 with additional images and videos.


[edit] Sponsors

A3 pixels LINAK.jpg


A3 pixels TAKE A BYTE.jpg

[edit] Process and workshops

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