project06:Studio
(→Room perception) |
(→Room perception) |
||
Line 98: | Line 98: | ||
<hr> | <hr> | ||
[[File:Fractal kaliedoscope 1.jpg|100px]] | [[File:Fractal kaliedoscope 1.jpg|100px]] | ||
− | [[File: | + | [[File:Fractal kaliedoscope 2.jpg|100px]] |
− | [[File: | + | [[File:Fractal kaliedoscope 3.jpg|100px]] |
− | [[File: | + | [[File:Fractal kaliedoscope 4.jpg|100px]] |
− | [[File: | + | [[File:Fractal kaliedoscope 5.jpg|100px]] |
− | [[File: | + | [[File:Fractal kaliedoscope 6.jpg|100px]] |
− | [[File: | + | [[File:Fractal kaliedoscope 7.jpg|100px]] |
− | [[File: | + | [[File:Fractal kaliedoscope 8.jpg|100px]] |
− | + | <hr> | |
− | + | ||
<br> | <br> | ||
<br> | <br> |
Revision as of 17:42, 14 March 2013
Concept
Text
Room perception
Shape of the room straight/curved walls/rooms.
Open doors
Avoid color contrasts in walls
Use colors of outer space in interior to decrease physical boundary
Use same colors for walls/floors in adjacent spaces
Use cool colors to make walls visually further away
If you use prints, make them smaller than usual --> maybe small components ?
Infinite routes through building(s)
Lines in line with motion / lines vertical to moving direction
Use as many natural lights as possible
Leave room between furniture and floor/wall
Use little details
Use of mirrors
Place storage where it belongs (put some stuf further away than others)
Text ..........................................................................................................................................