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Presentation IX

01 - Recap.png 02 - Recap.png 03 - Component concept.png 04 - Component concept.png 05 - Component consequenses.png 06 - Concept demonstration.png 07 - Static object placement strategies.png 08 - Placement strategy - Introvert.png 09 - Placement strategy - Extravert.png 10 - Placement strategy - Hybrid.png 11 - Model - Hybrid placement copy.jpg 12 - Model - Hybrid placement copy.jpg 13 - Model - Hybrid placement copy.jpg 14 - Model - Hybrid placement copy.jpg 2013.05.15.Overview-03.jpg 2013.05.15.Overview-04.jpg 2013.05.15.Overview-05.jpg 2013.05.15.Overview-06.jpg Maquettefoto1.jpg Bendedwall.jpg Exploded view component.jpg Exploded view version 1.jpg Detail-mikals.jpg 2.jpg Machoopgewerkt.jpg House.jpg Render1.jpg Render3.jpg Render2final.jpg

Presentation VIII

2nd Midterm Presentation Page 01.jpg 2nd Midterm Presentation Page 02.jpg 2nd Midterm Presentation Page 03.jpg Container Contained.jpg 2nd Midterm Presentation Page 04.jpg 2nd Midterm Presentation Page 05.jpg 2nd Midterm Presentation Page 06.jpg 2nd Midterm Presentation Page 07.jpg 2nd Midterm Presentation Page 08.jpg 2nd Midterm Presentation Page 09.jpg 2nd Midterm Presentation Page 10.jpg 2nd Midterm Presentation Page 11.jpg 2nd Midterm Presentation Page 12.jpg 2nd Midterm Presentation Page 13.jpg 2nd Midterm Presentation Page 14.jpg 2nd Midterm Presentation Page 15.jpg 2nd Midterm Presentation Page 16.jpg

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Presentation VII

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Presentation VI

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Mid-Review Presentation

Group6 MidPresi30.jpg Group6 NEW MidPresi2.jpg Group6 MidPresi4.jpg Group6 MidPresi5.jpg Group6 MidPresi6.jpg Group6 MidPresi7.jpg Group6 NEW MidPresi7.jpg Group6 NEW MidPresi8.jpg Group6 NEW MidPresi9.jpg Group6 NEW MidPresi10.jpg Group6 NEW MidPresi11.jpg Group6 NEW MidPresi12.jpg Group6 NEW MidPresi19.jpg Group6 NEW MidPresi13.jpg Group6 NEW MidPresi14.jpg Group6 NEW MidPresi15.jpg Group6 NEW MidPresi16.jpg Group6 NEW MidPresi17.jpg Group6 NEW MidPresi18.jpg Group6 MidPresi14.jpg Group6 MidPresi15.jpg Group6 MidPresi16.jpg Group6 MidPresi17.jpg Group6 MidPresi18.jpg MetaBallColorAni Sarah Smaller.gif Group6 MidPresi20.jpg Group6 NEW MidPresi27.jpg

Group6 MidPresi23.jpg Group6 MidPresi24.jpg Group6 MidPresi25.jpg Group6 NEW MidPresi32.jpg Group6-animate.gif Group6-animate2.gif 000-small.gif Global-animation2.gif 000-small+.gif Group6 MidPresi29.jpg Group6 MidPresi30.jpg

Presentation IV

Hyperbody concept

Logic diagrams-04.jpg Logic diagrams-01 copy.jpg Logic diagrams-03.jpg Screen Shot 2013-04-05 at 9.47.33 AM.jpg Screen Shot 2013-04-05 at 9.47.44 AM.jpg Concept 1 v2.jpg Sound and privacy space diagram LS-01.jpg Sound and privacy space diagram LS-02.jpg MetaBallColorAni Sarah Smaller.gif Concept 2 v1.jpg 1armschained3.jpg Group6-101.jpg Group6-102.jpg Group6-103.jpg Group6-104.jpg Group6-401.jpg Group6-animate.gif Group6-animate2.gif COMPONENT TEST AI.jpg Group6-compo2.jpg

Physical Systemization

Physical Realization - A deployable system which is anchored at the seams, with the planes composed of segmented pieces that can rotate/move; enabling the 'form' to change in 2.5D as well as from rectilinear to curvilinear. Red - Anchored Seams Grey - 'Limbs' The system thus may not have a fixed outer envelope, but the necessary anchorage is provided within, in the joints of the sub-envelope, like in vertebrae.

Presentation III

Hyperbody concept

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Component Parameters

1. Storyline

2. fabrication Feasibility

3. Flexibility and Interactivity

4. Architectural Quality

     Function[user need cycles and Spatial Efficiency] and Form[Visual Spatial Quality]

5. Component Cycles

     Life Cycles

Fundamental Component Topologies

1. Flexible Material

2. Fixed Material - Mobilised

Metamorph 10.jpg Metamorph 1.jpg Tensegrity lamp 1.jpg Untitled-1.jpg 2.jpg 5.jpg

Presentation II

Hyperbody concept

Presentation21.jpg Presentation22.jpg Presentation23.jpg Presentation24.jpg Presentation25.jpg Presentation26+.jpg Presentation27.jpg Presentation28.jpg Presentation29.jpg


LS SJR Prezzzentation-01.jpg LS SJR Prezzzentation-02.jpg LS SJR Prezzzentation-03.jpg LS SJR Prezzzentation-04.jpg LS SJR Prezzzentation-05.jpg LS SJR Prezzzentation-06.jpg LS SJR Prezzzentation-07.jpg LS SJR Prezzzentation-08.jpg

Geometrics - Different components

Group6-components aligned1.jpg Group6-aligned components.jpg Group6-overlapping.jpg Group6-height different components.jpg Group6-weaved.jpg Group6-geometry.jpg Group6-hamburg.jpg Group6-inspiration.jpg Group6-wall.jpg

Geometrics - Tensegrity


1. Reasons for the choice of a Tensegrity Structure

Group6 Proto1 Snapshot.jpg

2. Bio-geomtry, efficiency and optimization

3. Panelling options - Rigid, Membrane and Pneumatic systems


Perception - Visual Infinity

Tensegrity Dimension 1 - Local Geometry

Surface TensegrityInfinity2.jpg Surface TensegrityInfinity5.jpg Surface TensegrityInfinity1.jpg

Perception - Spatial Infinity

Tensegrity Dimension 2 - Global Geometry

Spatial TensegrityInfinity2.jpg

Spatial TensegrityInfinity3.jpg

Spatial TensegrityInfinity1.jpg

Perception - Physical Infinity through Boundary Dissolution

Tensegrity Dimension 3 - Interactive Structure

BoundaryDissolution TensegrityInfinity5.jpg

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Orambra's Project

Perception - Virtual Infinity through Post Indexical Projections


Shared Housing

Statistics of prospective inhabitants

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Room perception

Perception Colour


0 use of naturecolors from view.jpg

5- linke colors adjacent rooms.jpg

7 use cool colors makes room bigger.jpg

9 If you use prints, make them smaller.jpg

5- linke colors adjacent rooms.jpg

Avoid color contrasts in walls
Use colors of outer space in interior to decrease physical boundary
Use same colors for walls/floors in adjacent spaces
Use cool colors to make walls visually further away
If you use prints, make them smaller than usual --> maybe small components ?

Perception light

2 use natural light.jpg


Use as many natural lights as possible

Perception of furniture in a place

3 furniture with legs enlarge the room.jpg

8 Get rid of unneeded details.jpg

11 Use of mirrors.jpg

4- organise the storage efficient and store (further) away unneeded.jpg

Leave room between furniture and floor/wall
Use little details Use of mirrors Place storage where it belongs (put some stuf further away than others)

Environmental Housing

Natural environment 1.jpg Natural environment 2.jpg Natural environment 3.jpg Natural environment 4.jpg Natural environment 5.jpg Natural environment 6.jpg Natural environment 7.jpg Natural environment 8.jpg Natural environment 9.jpg

Natural environment 10.jpg

Perception - Visual Infinity

Fractal kaliedoscope 1.jpg Fractal kaliedoscope 2.jpg Fractal kaliedoscope 3.jpg Fractal kaliedoscope 4.jpg Fractal kaliedoscope 6.jpg Fractal kaliedoscope 7.jpg Fractal kaliedoscope 8.jpg

Perception - Spatial Infinity

Perception motion

Infinite.jpg Infinite2.jpg 15 open doors.jpg 100px 100px Infinite Fluidity 2.jpg Infinite Fluidity 3.jpg Infinite Fluidity 4.jpg Infinite Fluidity 5.jpg Infinite Fluidity 6.jpg

Infinite Fluidity 7.jpg

Perception - Virtual Infinity through Post Indexical projected Fluidity

Screen projection 1.jpg Screen projection 2.jpg Screen projection 3.jpg Screen projection 4.jpg


Perception - Physical infinity through Boundary dissolution

Surface dissolving.jpg

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