project06:Workshop 6
WEB HOUSE: A Non-Standard Habitat
The project explores the idea of a ‘re-territorialize-able’ space, in terms of a 3-Dimensionally reconfigurable volume with an interactive partitioning system.
Each apartment is composed hierarchically of organs that house activities, in turn composed of cells that are the component panels. The idea here is also to make a strong distinction between what activities are ‘reconfigurable’ and what are not. Services and storage emerge as what engage the user in a tedious re-assembly cycle a few times a day. On the other hand, activities like sleeping, working, relaxing may occur over separate time slots with little tedious ‘interaction’.
Geometric Division: Cell > Organ > Body
Exploded Components (Cells)
WEB HOUSE: Interactivity
INTERACTIVE BOUNDARIES: Division Densities
INTERACTIVE LIGHTING: Day Shading + Night LED's
Ecology Of Components
Fabrication and Assembly
Robots in Motion - Animation
Spyder-Bot Detail Drawings
<iframe width="560" height="315" src="http://www.youtube.com/embed/Oufs5pOtTJQ" frameborder="0" allowfullscreen></iframe>
Protoyping: Physical Models
Prototype 01: Conceptual Model
Purpose: To test the interaction of cords on different planes.
Development